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NPC Generator

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Advanced [show]


Varis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy chestnut beard and wild chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Laborer business at a young age. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Laborer and occasionally as a mercenary.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Joker. Flaws: Forgetful. Bonds: Rich, Job, Adventurer. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Varis Rothenel, Male Elf Fighter 4
Medium (5'3") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Rhodochrosite (9 gp). Black pearl (800 gp). Golden pearl (120 gp). Freshwater pearl (9 gp).


Social Check DCs


Sapply Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan tunic with black highlights, and long blue pants that bunch up around his shoes. He has shaved his head bald. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Opinionated. Flaws: Impulsive. Bonds: Slave, Family, Job. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Sapply Albaratie, Male Gnome Warrior 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 7 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hamil Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in collared shirts and wears a proper scarf over his head. His hair is chestnut and curly. He has violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: Hamil lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a doctor and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Mentor. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Hamil Swiftwhistle, Male Halfling Barbarian 5
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 44 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Persuasion +4, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy brown beard and wild brown hair. He has several tiny topaz earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Rich, Criminal record. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Kildrak Rumnaheim, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 340 gp.


Social Check DCs

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