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Advanced [show]


River Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his yellow fur down. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Poor, Criminal record. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

River Hummingbird, Male Tabaxi Expert 12
Medium (6'10") Tabaxi, Neutral Evil (CR 12)
Armor Class 14
Hit Points 72 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Intimidation +6, Nature +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Aquamarine (600 gp). Moss agate (4 gp). Alexandrite (600 gp). Silver pearl (100 gp). Tiger eye turquoise (4 gp). Malachite (4 gp). 1 Minor magic item.


Social Check DCs


Bune Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She wears bulky green painted plate armor. She carries with her a set of hand crossbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her white hair to look like a famous performer. Her eyes are likewise black.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a Glassblower, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bune fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Antagonistic, Fearful, Depressed. Bonds: Poor. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Bune Conviction, Female Tiefling Monk 14
Medium (5'6") Tiefling, Lawful Evil (CR 14)
Armor Class 9
Hit Points 59 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)9 (-1) 11 (+0)18 (+4)
Skills Nature +4, Survival +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1

Possessions: 2000 gp. Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (2000 gp). An abacus with copper, silver and gold markers (160 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (300 gp). Solid gold idol (400 gp). Fire opal pendant on a fine gold chain (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). A necklace of small pink pearls (5000 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered lance and tarnished pickaxe as well. He keeps his auburn hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Fibblestib would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fibblestib fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Joker, Gifted. Bonds: Poor, Military, Religious. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Fibblestib Timbers, Male Gnome Fighter 14
Small (3'8") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 109 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 18 (+4)18 (+4)
Skills Acrobatics +7, Athletics +6
Senses Passive Perception 14
Languages Common, Gnome, Elven, Terran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6

Possessions: 800 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears blue cloth garments or leather armor. She carries with her a set of whips, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her tied-back hair is white. She wears large thick round spectacles.

Personality: She is a Assassin first and foremost. She believes firmly that knowledge should be universal. She has all her life been fascinated with dancing.

History: Mardnab lived on a farm with her mother, near the main road leading to a nearby town. One day when Mardnab was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Mardnab was heart-stricken from the event, and her father started working long hours to provde for them. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her daughter.

Ideals: Fighting, Artistic. Flaws: PTSD. Bonds: Job, Family. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Mardnab Folkor, Female Gnome Ranger 7
Small (3'6") Gnome, Chaotic Good (CR 7)
Armor Class 10
Hit Points 75 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 19 (+4)3 (-4) 11 (+0)9 (-1)
Skills Deception +2, Survival +3
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 6000 sp.


Social Check DCs

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