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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dayereth Othronus, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of death around his neck, and a flail on his belt. He wears his auburn hair up. He has several tiny amethyst earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Doctor business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Emotional. Bonds: Rich, Family, Job. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Dayereth Othronus, Male Elf Expert 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Banded agate (14 gp).


Social Check DCs


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly chestnut, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with finding treasure.

History: He was born at the edge of vast forest. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love; and to settle down with his crush

Flaws: Secretive. Bonds: Adventurer, Nature, Slave, Has a crush. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Norman Graeme, Male Human Cleric 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)5 (-3) 14 (+2)15 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 70 pp. Eye agate (15 gp).


Social Check DCs


Spring Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. His fur is white and curly. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Spring grew up listening to his mother's many stories. Spring abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Spring and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Spring discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Spring fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Adventurer. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Spring Moon, Male Tabaxi Warlock 11
Medium (6'3") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 3100 gp. Brown diamond (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting brown shirt and pants. He has styled his orange fur well, parting it to the right. His fierce blue eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.

History: The child of a Sellsword, who enjoyed hunting, Five was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Five Of Ivory, Male Tabaxi Warlock 10
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 82 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 13 (+1)17 (+3)
Skills Nature +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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