Trynnicus Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and has a large black mantle and cape that has been intricately interwoven into his grey robe. His blue crest has been sun bleached extensively. His eyes are gold and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sold as a small child to a brothel owner, Trynnicus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Flaws: Fearful, PTSD. Bonds: Job, Mentor, Religious. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 7)
Armor Class 7
Hit Points 53 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 4 (-3) | 16 (+3) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
Possessions: Just what you see.
Manfred Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His long brown hair reaches down to his waist. This blue eyed westerner is not easily forgotten.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the west, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Courier for hire.
Motivation: To be a Spy again; and sabotage a competitor
Ideals: Athletic. Flaws: Depressed. Bonds: Job, Religious, Immigrant. Occupation: Courier
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Cask Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown fur is knotted and matted. She has several tiny aquamarine earrings on each ear.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Gifted from a young age, Cask studied abroad. She was taken from her home at a very young age. She has worked as a Fisher like her mother before her.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Justice, Gifted. Bonds: Rich, Job, Slave. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Karg Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants, and he perpetually has his dagger ready. He has a golden handlebar mustache and slicked back golden hair. He has a tattooed face.
Personality: He dislikes all the random violence that takes place in the south. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.
Motivation: Sabotage a competitor; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Fighting, Pacifist, Professionalism, Gifted. Bonds: Rich, Job. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 19000 cp.
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