Eberdeb Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and yellow robe with the hood down. He carries with him a set of swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His long golden hair is drawn into a two foot long braid. His eyes are blue and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Eberdeb and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Armorer
Voice: Slurs words
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Tod Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His blonde hair and beard is wavy and long. His fierce brown eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Impeccable. Flaws: Secretive. Bonds: Job, Religious, Family. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 11)
Armor Class 11
Hit Points 41 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Undercommon, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 3200 gp. Bloodstone (70 gp). Blue star sapphire (1300 gp). Sard (70 gp). Rich purple corundum (1300 gp). Golden pearl (100 gp). Star ruby (1300 gp).
Oriax Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'7" eastern man, he wears a custom-built plate barding that's adorned with green lining and desert motifs. He keeps his purple hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a brothel owner, Oriax was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and doesn't want to be a navigator and was forced into it by his family
Ideals: Gifted, Philantrophist. Bonds: Family, Mentor, Religious. Occupation: Navigator
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 9)
Armor Class 10
Hit Points 51 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 130 pp. Jade (70 gp). Rose (50 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cressel Covert, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'10", this man usually wears his green robe and has his mace always slung over his shoulder. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: Cressel is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered south to less war torn lands. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Depressed, Antagonistic, PTSD. Bonds: Has a crush, Job. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 144 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
Possessions: 700 pp. Jet (150 gp). Hematite (15 gp). Hematite (15 gp). Jasper (80 gp). Violet garnet (800 gp). Freshwater pearl (15 gp). Aquamarine (800 gp). Amber (150 gp). Red spinel (150 gp). Star rose quartz (80 gp). Red spinel (150 gp). Malachite (15 gp). White pearl (150 gp). Eye agate (15 gp). Blue quartz (15 gp). Chrysoprase (80 gp). Deep green spinel (150 gp). Violet garnet (800 gp). White opal (500 gp). Peridot (80 gp). Black pearl (800 gp). Iolite (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!

