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NPC Generator

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Advanced [show]


Thoradin Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a large brown jacket. He is tall, broad shouldered and powerfully built. His chestnut hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Halfling culture. He also has developed a complete distrust of the Barkeep profession.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Thoradin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His spouse's relatives view him with great suspicion; and he is a bit of a kleptomaniac

Flaws: Racist. Bonds: Job, Criminal record, Enemies, Family. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Thoradin Trollbleeder, Male Dwarf Wizard 6
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 6000 sp.


Social Check DCs


Darrow Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His red hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich northern family. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Darrow Nimblefingers, Male Halfling Barbarian 12
Small (3'1") Halfling, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 98 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +6

Possessions: Sard (70 gp). Bloodstone (70 gp). Chrysoberyl (80 gp). Jet (80 gp). Jasper (70 gp). Chalcedony (70 gp). Moss agate (6 gp).


Social Check DCs


Modean Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy green pantaloons and a brown scarf. His hair is white and very short. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle; and wants to raise his children well

Flaws: Depressed. Bonds: Job, Religious, Nature, Family. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Modean Frailty, Male Tiefling Fighter 14
Medium (6'5") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 113 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)18 (+4) 10 (+0)16 (+3)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Auran, Giant
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Azurite (11 gp). Blue quartz (11 gp). Amethyst (90 gp). Violet garnet (1500 gp). Citrine (20 gp). Black pearl (1500 gp). Zircon (20 gp). Amethyst (90 gp). Star ruby (1300 gp). Bloodstone (20 gp). Chrysoprase (20 gp). Star ruby (1300 gp). Rhodochrosite (11 gp). Freshwater pearl (11 gp). Deep blue spinel (1500 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a clover on it. He has shaved his head bald. His violet eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a desert tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Artistic, Fighting. Bonds: Nature, Job. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

William Sheldon, Male Human Barbarian 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)11 (+0) 5 (-3)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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