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NPC Generator

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Advanced [show]


Sapply Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan coat over a violet low-cut shirt, and a small hat upon his head. He is muscular with a powerful set of arms. His golden hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Sapply would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Shy. Bonds: Poor, Military, Criminal record, Immigrant. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Sapply Tarkelby, Male Gnome Wizard 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Oriel Axton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a grey poncho over her likewise colored trousers and shirt. Her hair is cut close to her head. Her gray eyes are passionate and lively.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Oriel was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying brother.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Oriel Axton, Female Human Rogue 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Therai Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with small hat. His silver hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Therai was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has dedicated himself to building a better world.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic. Bonds: Criminal record, Poor, Adventurer, Slave. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Therai Righteous, Male Tiefling Commoner 6
Medium (5'11") Tiefling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)16 (+3) 12 (+1)9 (-1)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Elven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Aym Wrath, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'5" western woman, she wears a well pressed and immaculate suit (or dress). She wears her red hair down. Her eyes are gold and catlike.

Personality: Confrontational and typically high on some drug or another. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sold as a small child to a slaver, Aym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.

Motivation: To protect her home; and to clean up the streets

Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Mentor, Guardian. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Aym Wrath, Female Tiefling Sorcerer 6
Medium (5'5") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)18 (+4) 18 (+4)16 (+3)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Giant, Aquan
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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