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NPC Generator

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Advanced [show]


Hethress Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who likes to wear black tank tops with tan skirt, she is not a threatening figure. Her brass crest, when down, is lengthy. She has a dull look in her gold eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Hethress was born in the east. At a young age she loved to build and create. While studying, she fell in love. They married and had a daughter. She has since lost track of the people in her past.

Motivation: Wants to raise her children well.

Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Family, In love. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Hethress Grrrmmballhyst, Female Dragonborn Expert 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)9 (-1) 15 (+2)17 (+3)
Skills Insight +5, Religion +2
Senses Passive Perception 12
Languages
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 210 pp. Rich purple corundum (1300 gp). Amber (90 gp). Freshwater pearl (6 gp). Chalcedony (40 gp). Star rose quartz (40 gp). Red spinel (90 gp). Fiery yellow corundum (1300 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this woman dresses in collared shirts and wears a proper scarf over her head. Her gray fur is thinning but still full. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She never swears and excessively uses polite adverbs when speaking. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their son. She worked as a Healer, and she later adopted a second son.

Motivation: An old rival family wants her found; and she desires power and/or immortality

Ideals: Optimist, Extrovert, Gifted. Bonds: Family, Adventurer. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Right-Handed Grass, Female Tabaxi Expert 6
Medium (5'11") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Vance, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. He sports a long chestnut beard, and similarly colored long hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: Geoffrey was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Fortune-teller. He now owns his own business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Vance, Male Human Adept 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)12 (+1) 7 (-2)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. Red spinel (50 gp).


Social Check DCs


Drogo Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. His long black hair reaches down to his waist. His eyes are likewise amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of dire rats once and for all.

History: Sold as a small child to a wizard, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A deep hatred of dire rats.

Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Enemies, Mentor. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Drogo Dalton, Male Human Adept 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Persuasion +5, Religion +6
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 230 pp. Black velvet mask with numerous citrines (170 gp). Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (1900 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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