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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Heskan Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying green crest a little too much giving a sharp green color. This gold eyed northerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Cartwright business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Joker, Philantrophist. Bonds: Job. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Heskan Linxakasendalor, Male Dragonborn Adept 9
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes are a pleasant violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Hedonist, Mundane. Bonds: Nature, Mentor. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Godfrey Winterbourne, Male Human Barbarian 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Darrow Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man is dressed in a clean white cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His black hair and beard is wavy and long. He has a dull look in his amber eyes.

Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the south was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Opinionated, Artistic. Bonds: Rich, Immigrant, Family. Occupation: Actor

Voice: Whispers

Attributes [hide]

Darrow Shadowquick, Male Halfling Rogue 11
Small (3'1") Halfling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 22 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 7 (-2)15 (+2) 16 (+3)19 (+4)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple -1

Possessions: 190 pp.


Social Check DCs


Therlin Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. With wild brown hair. Her eyes are green and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a soldier and died while she was still young. Therlin was left her father's suit of armor and trained in its use and care. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To prove her worth to the world.

Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Poor, Military. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Therlin Durthane, Female Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp.


Social Check DCs

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