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NPC Generator

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Advanced [show]


Purson Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of morningstars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is blue and very short. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: Purson lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor, Family. Occupation: Priest

Voice: Stutters

Attributes [hide]

Purson Enigma, Male Tiefling Aristocrat 6
Medium (6'6") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Hallewell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, grey, dusty cloak. He has styled his golden hair well, parting it to the left. He has gleaming, smiling hazel eyes.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and sabotage a competitor

Ideals: Opinionated, Justice. Flaws: Mundane. Bonds: Job, Rich. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Roland Hallewell, Male Human Aristocrat 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Ilde Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her skin is fair and her fingers are delicate and long. She wears a top hat to hide her balding. Her amber eyes peer out from beneath her top grey hat.

Personality: Prone to second guessing herself, she comes off as nervous. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Apothecary arts, while her mother instructed her in etiquette, music and courtly manner. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has built up a small fortune and can afford her own way.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Ilde Bofdann, Female Dwarf Warrior 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 2 Antitoxin.


Social Check DCs


Kyle Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and blue handkerchief worn on his right side, and he perpetually has his scimitar ready. His silver hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Fighting, Joker, Gifted, Athletic. Flaws: Disease. Bonds: Adventurer. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Simmons, Male Half-Elf Monk 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)6 (-2) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp.


Social Check DCs

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