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NPC Generator

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Advanced [show]


Ellywick Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light tan in addition to tight pants, and carries kukris. She has a very tight haircut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Ellywick grew up listening to her father's many stories. She was an apprentice working in her father's forge. She's also a talented Tailor, but doesn't like to broadcast it.

Motivation: Further expansion of business; and she's in love

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ellywick Garrick, Female Gnome Rogue 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Efferil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He carries with him a set of longbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is short and brown. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Efferil is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was a Scribe, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Shy, PTSD, Addict. Bonds: Rich. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Efferil Iranapha, Male Elf Druid 2
Medium (5'0") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 12 (+1)5 (-3)
Skills Intimidation -1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1500 sp. Sard (80 gp). Zircon (80 gp). Chrysoprase (80 gp).


Social Check DCs


Nemeia Debauchery, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black wide-brimmed hat and black clothes. Her hair is brown and curly. Her black unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nemeia is combative with any and all who dare try her patience in the slightest.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To clean up the streets; and she desires power and/or immortality

Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Rich, Adventurer, Guardian. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nemeia Debauchery, Female Tiefling Bard 6
Medium (4'9") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Medicine +6, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 800 gp.


Social Check DCs


Georgina Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red small hat and red clothes, and she perpetually has her bastard sword ready. Her brown hair is lengthy and is close to two feet long. She has gleaming, smiling brown eyes.

Personality: A skeptical and narcissistic woman, Georgina's first love is herself. Her second love is also herself. She is a logical person and will generally grow upset if things defy logic and science.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Georgina took refuge in the large cave and found the beat up bastard sword and armor she uses now. She struck the Blacksmith job and began her own company from there.

Motivation: Wants to have a good time and be beloved; and expand her business

Ideals: Fighting, Impeccable, Logical, Optimist. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Georgina Whispermouse, Female Halfling Aristocrat 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 17 (+3)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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