Jasmine Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman wears a red costume with the symbols of strength on her torso. Her clothes are grease stained in places. With wild auburn hair. She wears large thick round spectacles.
Personality: She is almost excessively polite to everyone, even when angry. She is a bit of a xeno-phobe, disliking non-Halflings.
History: Born in the east her family was never financially stable. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion
Flaws: Shy, Racist. Bonds: Poor, Immigrant, Slave. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: Embroidered silk and velvet mantle with numerous moonstones (900 gp).
Radomir Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He wears a Stetson hat to cover his moderate length white hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Radomir was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: Wants to raise his children well; and a rival would like him out of the picture
Ideals: Fighting, Philantrophist, Justice. Bonds: Family, Criminal record. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 sp. Silver comb with moonstones (400 gp). Sapphire pendant on gold chain (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).
Emerald In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times, and he perpetually has his shortspear ready. His lavender fur is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: When he was but 5 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. He has never given up on his singing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Immigrant. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 300 gp. Pink pearl (70 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp).
Ohr Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. His eyes are a pleasant amber.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Engraver soon after.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Engraver
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Hematite (15 gp). Deep blue spinel (800 gp). Lapis lazuli (15 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


