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NPC Generator

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Advanced [show]


Ghesh Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His long silver crest is drawn into a two foot long braid. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Athletic. Flaws: Sensitive. Bonds: Has a crush, Adventurer, Poor. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Ghesh Lhamboldennish, Male Dragonborn Ranger 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 9 (-1)7 (-2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. 1 Masterwork manacles.


Social Check DCs


Don Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He carries a battered scimitar and tarnished crossbow as well. He wears his hair in dreadlocks. His eyes are likewise gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and he's in love

Ideals: Fighting. Bonds: Nature, Rich, Military, Adventurer, Has a crush. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Winthrop, Male Human Monk 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. 1 Masterwork Musical instrument.


Social Check DCs


Prosperine Victory, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her hair is short and white. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: She speaks before she thinks and is too direct. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north her family was never financially stable. She dropped out of school before completing her studies. She then took over the family business and is one of the better Spy for hire.

Motivation: Many orcs want her driven away; and balancing her hectic life and new spy responsibilities is difficult

Ideals: Logical. Flaws: Impulsive. Bonds: Poor, Job, Enemies. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Prosperine Victory, Female Tiefling Rogue 8
Medium (4'9") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4

Possessions: 110000 cp. Chrysoprase (30 gp). Freshwater pearl (6 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalaed Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this northern woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. With wild auburn hair. She has several tiny aquamarine earrings on each ear.

Personality: She is extraordinarily eccentric. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born at the edge of vast desert. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Rich, Military, Nature. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Nalaed Goblinbane, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs

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