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Advanced [show]


Flask Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her lavender fur is still thick. Her blue eyes are slightly larger than normal.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with finding treasure.

History: Flask was born in the north. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for her; and she wants to meet her childhood hero

Ideals: Persistence, Impeccable. Bonds: Poor, Job, Adventurer, Military. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Flask Of Claws, Female Tabaxi Commoner 2
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)18 (+4) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Terran, Halfling, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp. 1 Masterwork manacles.


Social Check DCs


Geoffrey Beverly, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting grey shirt and pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Sensitive. Bonds: Immigrant, Rich, Adventurer. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Geoffrey Beverly, Male Human Warrior 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 60 gp.


Social Check DCs


Nim Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a large violet jacket. His whole body is exceptionally muscular. His red hair is still thick. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Nim isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Glassblower and found it very stressful. He struck the Glassblower job and began his own company from there.

Motivation: Further expansion of business; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Immigrant, Religious, Job. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Nim Withrethin, Male Half-Elf Fighter 12
Medium (5'5") Half-Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 85 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Performance +4, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Solid gold idol (300 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He carries with him a set of longbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His beige fur is heavily combed to the left. He has several tiny amethyst earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Right-Handed took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Logical, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Right-Handed In Woods, Male Tabaxi Paladin 9
Medium (5'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 52 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 220 pp.


Social Check DCs

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