Direcris Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and black handkerchief worn on his left side, and he perpetually has his shield ready. His white crest, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the north his family was never financially stable. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in shield use. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Direcris fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he would like to get married and retire
Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Poor, Enemies, Has a crush. Occupation: Bather
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 10)
Armor Class 9
Hit Points 52 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 10 (+0) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Sylvan, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 100 pp. Brown-green garnet (110 gp). Blue quartz (9 gp). Black pearl (500 gp). Onyx (20 gp). Pink pearl (110 gp).
Nedda Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many brown ritualistic tattoos. She wears a weathered and beat up set of banded mail beneath an oversized red coat. Her blonde hair is drawn into a tight pony tail with a clover scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: She is happy with her job as a Actor. She turns her eye from what people do, preferring to live and let live. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her childhood dream was to be a Shipwright, but she was a colossal failure. She then took over the family business and is one of the better Actor for hire.
Motivation: She is unsatisfied with her job.
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Actor
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 13 (+1) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 110 gp.
Valafar Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Tailor does, and carries sickles. His white hair is kept up in a ponytail inside a small hat. His black eyes peer out from beneath his small green hat.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered poetry. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south
Ideals: Fighting, Optimist, Artistic, Entrepeneur. Bonds: Job. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Landon, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, brown cloak. With a patchy golden beard and wild golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and expand his business
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 70 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
Possessions: 40000 cp. Banded agate (4 gp). Deep blue spinel (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!


