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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kyle Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His black hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the north to a Guard, Kyle learned a great deal about his mother's area of expertise. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He struck the Guard job and began his own company from there.

Motivation: He is unsatisfied with his job; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Depressed. Bonds: Nature, Criminal record, Job. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Kyle Galanodel, Male Half-Elf Expert 7
Medium (4'10") Half-Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Enidda Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt. Her chestnut hair is kept up in a ponytail inside a broad hat. Her eyes are blue and she is always smoking a pipe.

Personality: Prone to second guessing herself, she comes off as nervous. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She got into the Shepherd business at a young age. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Optimist. Flaws: Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Enidda Quillsharpener, Female Gnome Druid 5
Small (3'5") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp.


Social Check DCs


Margery Springfield, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'9" and very much looks the part of a Architect. Her left leg appears badly burned and disfigured. Her hair is short and silver. Her eyes are violet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. Her childhood dream was to be a Painter, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: To be a Painter again.

Ideals: Gifted, Fighting. Bonds: Job, Nature. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Margery Springfield, Female Human Aristocrat 9
Medium (5'9") Human, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +6

Possessions: 14000 sp.


Social Check DCs


Medrash Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His green crest is kept up in a ponytail inside a wide-brimmed hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small forest village. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To prove his worth to the world; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Nature, Adventurer. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Medrash Gygazzylyshrift, Male Dragonborn Expert 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 210 gp. 1 Good lock.


Social Check DCs

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