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NPC Generator

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Advanced [show]


Riswynn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her brown hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is business-like. She takes instructions and follows them to the letter. She is used to getting what she wants. In part because she is a meticulous planner.

History: Riswynn lived on a farm with her mother, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Professionalism. Flaws: Secretive. Bonds: Family. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Riswynn Rakankrak, Female Dwarf Druid 3
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 10 (+0)15 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Chalcedony (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Great Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting pastel shirt and pants. He wears a broad hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Insomniac, Insane, Disease. Bonds: Rich. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Great Plume, Male Tabaxi Commoner 8
Medium (6'3") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 9 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Athletics +2, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Zedaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered scimitar and tarnished hammer as well. His silver crest is drawn into a tight pony tail with a rose scrunchie. His eyes are red and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job; and marry his sister to traveling adventurers

Ideals: Fighting, Entrepeneur. Bonds: Job, Family, Mentor. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Zedaar Grrrmmballhyst, Male Dragonborn Fighter 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 8
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Deception +5, Investigation +6
Senses Passive Perception 10
Languages Common, Ignan, Infernal, Gnome
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2

Possessions: Brass mug with jade inlays (600 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports grey clothing, slightly heavier than average wear. His hair is short and silver. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of northern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Guard. He inherited the family business which he has now maintained for 13 years.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a guard and was forced into it by his family

Ideals: Joker. Bonds: Religious, Immigrant, Job, Family. Occupation: Guard

Voice: Stutters

Attributes [hide]

Rurik Dankil, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Athletics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 300 gp. 1 Average lock.


Social Check DCs

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