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NPC Generator

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Advanced [show]


Susannah Hadlee, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in earthy colors with a brown and violet handkerchief worn on her left side and is in decent physical shape. Her red hair is lengthy. Her gray eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Susannah isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their daughter. She worked as a Scribe, and she later adopted a second daughter.

Motivation: Wants to raise her children well; and retire the richest woman in the north

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Disease. Bonds: Family. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Susannah Hadlee, Female Human Fighter 11
Medium (4'11") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 93 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)17 (+3) 8 (-1)13 (+1)
Skills Arcana +7, Deception +5
Senses Passive Perception 9
Languages Common, Undercommon, Elven, Ignan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1100 gp. Pink pearl (40 gp). Bloodstone (70 gp). Banded agate (8 gp). Moss agate (8 gp). Onyx (70 gp). Carnelian (70 gp). Jacinth (3000 gp). Peridot (70 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a faded coat and loose pants complete with broad hat. His white fur is heavily combed to the left. He has several tiny aquamarine earrings on each ear.

Personality: He is extraordinarily eccentric. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Nimble was born in the west. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Persistence. Flaws: Insane, PTSD. Bonds: Rich, Family. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Nimble Paws, Male Tabaxi Aristocrat 8
Medium (5'5") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 11000 sp.


Social Check DCs


Cockaby Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His hair is golden and curly. His violet unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Cockaby grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants a kiss; and he's in love

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Adventurer, Has a crush. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Cockaby Miggledy, Male Gnome Aristocrat 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 7 (-2)15 (+2)
Skills Nature +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his gray fur to look like a famous performer. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A true patriot, Quick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Flaws: Shy. Bonds: Military, Slave, Adventurer, Family. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Quick In the Wind, Male Tabaxi Paladin 2
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Tourmaline (160 gp). Zircon (60 gp). 1 Masterwork Common Melee.


Social Check DCs

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