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NPC Generator

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Advanced [show]


Radomir TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man tends to wear a red poncho over his likewise colored trousers and shirt. He has a very tight haircut. His eyes are gray and catlike.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Radomir was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Bonds: Job, Rich, Criminal record. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Radomir TellPenny, Male Halfling Adept 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 18 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)9 (-1) 15 (+2)7 (-2)
Skills Athletics +2, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 700 gp. Aquamarine (400 gp). Moss agate (6 gp). Chalcedony (30 gp). 1 Darkwood Shield. 1 Full Plate. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Ur-Lasu Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His brown hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mason mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love; and he would like to get married and retire

Ideals: Artistic. Flaws: Hedonist, Disease. Bonds: Adventurer, Has a crush. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Ur-Lasu Anderton, Male Half-Orc Ranger 6
Medium (5'4") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 15 (+2)10 (+0)
Skills Arcana +2, Performance +3
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Barendd Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. His silver hair is heavily combed to the right. He wears large thick round spectacles.

Personality: Eccentric and domineering, Barendd will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Impeccable. Flaws: Antagonistic, Mundane. Bonds: Poor, Criminal record. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Barendd Trueblood, Male Dwarf Rogue 8
Medium (4'2") Dwarf, True Neutral (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +4, History +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1300 gp. Black pearl (900 gp). Black star sapphire (1200 gp). Citrine (80 gp). Moonstone (80 gp). 1 Minor magic item.


Social Check DCs


Vistra Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a card on it. She wears a wide-brimmed hat to cover her moderate length auburn hair. She has a dull look in her hazel eyes.

Personality: Cocky and sure of herself, she believes she is the best Animal Trainer born in the past three hundred years. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vistra is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Vistra grew up listening to her father's many stories. Her divine abilities were realized during a raid on her village. She struck the Animal Trainer job and began her own company from there.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she desires power and/or immortality

Ideals: Justice, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Vistra Caebrek, Female Dwarf Cleric 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)10 (+0) 16 (+3)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 5000 cp. 8 Acid flasks.


Social Check DCs

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