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NPC Generator

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Advanced [show]


Calcitro Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. His blonde hair is lengthy and is close to two feet long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the west. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Pacifist, Justice. Flaws: Addict, Insane. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Calcitro Smoothhands, Male Halfling Monk 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills Athletics +2, Investigation +6
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Gnome, Giant
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +6

Possessions: 30000 cp. Black pearl (600 gp). Zircon (70 gp). Black pearl (600 gp). Blue sapphire (1100 gp).


Social Check DCs


Ar-Gul Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long black hair kept up in a rat tail. He has a dull look in his blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the west. Like his mother and his brother before him, after school he went straight into learning to become a Engraver. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Fighting, Athletic. Bonds: Poor, Job, Adventurer. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Ar-Gul Winterbourne, Male Half-Orc Wizard 11
Medium (6'6") Half-Orc, Lawful Evil (CR 11)
Armor Class 13
Hit Points 53 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)6 (-2) 14 (+2)9 (-1)
Skills Arcana +2, Stealth +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Azurite (4 gp). Silver pearl (100 gp).


Social Check DCs


Kilvar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. He wears his silver hair down. His amber eyes peer out from beneath his deerstalker grey hat.

Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and sabotage a competitor

Ideals: Pacifist. Flaws: Disease. Bonds: Job, Rich. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Kilvar Aranore, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)16 (+3) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Aquan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Erky Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered quarterstaff and tarnished trident as well. He sports a long brown beard, and similarly colored long hair. His eyes are blue and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Erky and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Persistence. Flaws: Antagonistic. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Erky Glittergem, Male Gnome Paladin 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. Violet garnet (1000 gp). Freshwater pearl (10 gp). Moss agate (10 gp). 1 Minor magic item.


Social Check DCs

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