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NPC Generator

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Advanced [show]


Millicent Marston, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a long chestnut ponytail with little hanging trinkets. She is baby faced.

Personality: She is very quiet and rarely speaks above a whisper. She enjoys reading and quiet.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Millicent was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Millicent decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Fighting, Logical. Flaws: Shy, Mundane. Bonds: Criminal record. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Millicent Marston, Female Human Fighter 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)7 (-2) 8 (-1)14 (+2)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. 1 Average lock.


Social Check DCs


Baggi Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'5" and wears rags and sports a simple walking cane. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As long as the job gets done she does not care how it got done.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels kind of lost in life.

Ideals: Professionalism, Fighting. Flaws: Depressed, Disease. Bonds: Poor. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Baggi Hackney, Female Half-Orc Druid 5
Medium (5'5") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)11 (+0) 18 (+4)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his pastel robe and has his shield always slung over his shoulder. His beige fur is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. Kite is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: Revenge; and a deep hatred of dire rats

Flaws: Addict, Mundane. Bonds: Family, Job, Enemies. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kite Of Shadows, Male Tabaxi Aristocrat 4
Medium (5'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 sp. Black star sapphire (900 gp).


Social Check DCs


Hugh Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his bow. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his golden hair well, parting it to the right. His amber eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Racist. Bonds: Religious, Slave. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Hugh Wentworth, Male Human Cleric 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. 1 Magnifying glass.


Social Check DCs

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