Myathethil Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. She has wavy black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to make people angry or surprised. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She got into the Map Maker business at a young age. She was taken from her home at a very young age. She has achieved small success as a Map Maker.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Extrovert. Flaws: Insomniac, Antagonistic. Bonds: Rich, Job, Slave. Occupation: Map Maker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp.
Pennie Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is brown and curly. She has several tiny opal earrings on each ear.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is an amazing painter.
History: Her mother raised her in a mountain cabin. She has had some formal writing training, and achieved minor success. She was granted necromantic powers by her dying brother.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Athletic, Gifted, Artistic. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qualen Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). His hair is long and golden with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. He is baby faced.
Personality: Confrontational and typically high on some drug or another. He is a very good compulsive liar and kleptomaniac.
History: Qualen hails from a village terrorized by giants. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in sword use. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qualen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Fighting. Flaws: Addict. Bonds: Poor, Criminal record, Enemies. Occupation: Animal Trainer
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 10 pp. 1 Minor magic item.
Guy Churchill, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'0" and tends to wear a grey poncho over his likewise colored trousers and shirt. He has moderate length black hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He would rather hide behind his crafts than deal with other people.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Many orcs want him driven away; and revenge
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Enemies, Mentor. Occupation: Barrister
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 200 sp. A pair of silk slippers encrusted with tiny pearls. (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!


