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Advanced [show]


Robert Hailey, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. He sports a long silver beard, and similarly colored long hair. He has gleaming, smiling gray eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the west, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist, Joker. Bonds: Immigrant, Job. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Robert Hailey, Male Human Paladin 10
Medium (6'4") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2300 gp. Azurite (4 gp). Tourmaline (40 gp). Blue quartz (4 gp).


Social Check DCs


Gnarsh Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many green ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a long chestnut beard, and similarly colored long hair. He has blue eyes.

Personality: He dislikes all the random violence that takes place in the east. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Pacifist, Gifted. Bonds: Rich, Family. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Gnarsh Beckwith, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)8 (-1) 10 (+0)9 (-1)
Skills Athletics +2, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Mantus Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'6". He prefers to wear green clothing when he does not wear armor, and his gloved hand is found clutching a sai. His chestnut hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has money and likes to spend it.

Ideals: Justice, Professionalism. Bonds: Rich, Enemies. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Mantus Amuse, Male Tiefling Monk 15
Medium (5'6") Tiefling, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 90 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0

Possessions: 8000 gp. Tiger eye turquoise (11 gp). Star ruby (1300 gp). Black pearl (400 gp). Sard (30 gp). Fiery yellow corundum (1300 gp). Red spinel (50 gp). Star rose quartz (30 gp).


Social Check DCs


Cask In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears skinny pants and wears a pastel and tan robe with the hood down. Her red fur is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irascible and easily irritated. She is afraid of women and trembles around them

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their daughter. She worked as a Fortune-teller, and she later adopted a second daughter.

Motivation: She's in love; and wants her loneliness to end

Flaws: Antagonistic, Shy, Mundane. Bonds: Family, Has a crush. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Cask In Woods, Female Tabaxi Monk 6
Medium (6'3") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 17 (+3)15 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Obsidian (15 gp). Brown-green garnet (50 gp). Violet garnet (900 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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