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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Flask Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her fur is greying and her face has many wrinkles. Her eyes are a pleasant blue.

Personality: She is calm most of the time but flees social interaction. She has a small toy that she constantly fidgets with.

History: Flask was raised in a hard working conservative environment. She worked as a nervous Ploughman and found it very stressful. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Her relatives are trying to arrange a marriage; and to be a servant again

Flaws: Shy, Addict, Secretive. Bonds: Job, Family. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Flask Grass, Female Tabaxi Commoner 7
Medium (5'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 4 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)11 (+0) 12 (+1)18 (+4)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 70 pp. Black star sapphire (700 gp). Golden yellow topaz (200 gp). Chalcedony (50 gp).


Social Check DCs


Jane Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she has a large brown mantle and cape that has been intricately interwoven into her yellow robe. Her red hair is thinning but still full. Her eyes are gray.

Personality: She is witty, but her monotone delivery comes off as unnerving She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the west, but her parents moved at a very young age to the south. There was a wharf not far from home where she often wandered off to fish. She became a Ploughman soon after.

Motivation: Someone believes her a fraud; and she wants revenge against giants

Ideals: Joker. Bonds: Job, Immigrant, Nature, Enemies. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Jane Cholmondeley, Female Human Ranger 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 13 (+1)6 (-2) 12 (+1)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Anselm Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky grey painted plate armor. With bright silver hair and a scraggly beard. He has a tattooed face.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and to be a blacksmith again

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Mentor, Job. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Anselm Sydney, Male Human Warrior 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 200 sp.


Social Check DCs


Jarsali Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is physically well-built. Her chestnut hair is cut short with large spiked bangs in the front. She wears a mask on her face.

Personality: She is extraordinarily eccentric. She is a great chef.

History: She got into the Spy business at a young age. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She tends to her Spy job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Job, Family. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Jarsali Ilphelkiir, Female Elf Commoner 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)18 (+4) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnome, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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