Shifting In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'9", this woman wears suspenders and pastel workpants. Her shirt is red, and she wears a heavy pastel leather apron most of the time. She sports a flattop fur cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not trust anyone and sleeps with one eye open.
History: Her mother raised her in a mountain cabin. Her father was a mechanic, and taught her how to fix just about anything. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Persistence. Flaws: Insomniac, Secretive. Bonds: Nature, Rich. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 52 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 11 (+0) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Infernal
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 160 pp. Golden yellow topaz (500 gp). Moss agate (16 gp). Red-brown spinel (150 gp). Onyx (20 gp). Zircon (20 gp). Rose (20 gp). Peridot (20 gp).
Anselm Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears a worn and beaten armor. His hair is red and curly. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his mother.
History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.
Motivation: Expand his business; and balancing his hectic life and new brewer responsibilities is difficult
Ideals: Joker, Entrepeneur, Optimist. Bonds: Poor, Job. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 45 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 |
Possessions: Eyepatch with mock eye of sapphire and moonstone (2000 gp). Gold and topaz bottle stopper cork (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). A delicate brass dragon egg (70 gp). Old masterpiece painting (2000 gp). Golden circlet with four aquamarines (6000 gp). 1 Medium magic item.
Pallabar Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many brown ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and black. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Military, Rich. Occupation: Bellfounder
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 6)
Armor Class 11
Hit Points 60 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Ignan, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 5000 sp. Jasper (40 gp). Rich purple corundum (900 gp). Coral (60 gp).
Nyx Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. Her red hair, when down, is lengthy. She wears large thick round spectacles.
Personality: She is a hateful person. She taunts others and blames them for her problems. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved from fad to fad and when she turned 15 she discovered music. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable
Ideals: Extrovert, Artistic, Logical. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 180 gp. Blue star sapphire (500 gp). Jasper (80 gp).
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