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NPC Generator

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Advanced [show]


Hugh Marston, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sailor does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long blonde hair kept up in a rat tail. He has gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.

History: When he was but 4 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Ideals: Opinionated, Logical. Bonds: Job, Religious, Immigrant. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Marston, Male Human Adept 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +2, History +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 pp. Brass mug with jade inlays (200 gp).


Social Check DCs


Trym Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many tan ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His brown hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with dancing.

History: He was born in the east, but his parents moved at a very young age to the north. He was an apprentice working in his father's forge. He has never given up on his dancing dream.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Artistic. Flaws: Terse, Impulsive. Bonds: Immigrant, Job. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Trym Yaeldrin, Male Half-Elf Fighter 10
Medium (5'4") Half-Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 90 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5

Possessions: 1300 gp. Citrine (50 gp). Alexandrite (1500 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nurkara Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a wide-brimmed hat to cover her moderate length silver hair. She wears a mask on her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Nurkara hails from a village terrorized by drow. Her father was a soldier and died while she was still young. Nurkara was left her father's suit of armor and trained in its use and care. She has dedicated herself to building a better world.

Motivation: She has passion for adventuring and risk.

Ideals: Opinionated. Bonds: Adventurer, Job, Enemies, Military. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Nurkara Gorunn, Female Dwarf Rogue 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Tricking Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in a clean pastel cloak covering her clean studded leather. Her white fur is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Expand her business; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Secretive. Bonds: In love, Immigrant, Job. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Tricking Shoe, Female Tabaxi Druid 12
Medium (6'3") Tabaxi, Lawful Evil (CR 12)
Armor Class 11
Hit Points 73 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 25000 sp. Chrysoprase (40 gp). Aquamarine (1600 gp). Jet (60 gp). Emerald (700 gp). Blue quartz (12 gp). Rock crystal (40 gp). Red spinel (60 gp). Deep blue spinel (1600 gp). Silver pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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