Gurdis Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'10" has a big stupid grin on her face most of the time. She is dressed in a clean brown cloak covering her clean studded leather. Her white hair is cut short with large spiked bangs in the front. She has green eyes.
Personality: A skeptical and narcissistic woman, Gurdis's first love is herself. Her second love is also herself. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She went to a religious school and was inspired by the priests there in charitable deeds. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She feels the way she acts is they only way to get by in the world; and her relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Religious, Family. Occupation: Spy
Voice: Scandinavian accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 49 (8d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 500 gp. Coral (160 gp). Peridot (70 gp). Eye agate (5 gp). Red garnet (160 gp). Obsidian (5 gp). Red garnet (160 gp).
Zanna Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a tan shirt with thin white vertical stripes and green pants. She has chestnut hair. She has blue eyes and a tan hat with a white feather.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult.
Ideals: Athletic. Bonds: Job, Family, Military, Debt. Occupation: Fletcher
Voice: Posh accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Aquan, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt.
Charles Riley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears a brown cloak and cross-gartered blue stockings. His hair, while still mostly brown, has prominent grey streaks. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Carter, but he was a colossal failure. He now mingles about in high society.
Motivation: Wants to work out more often; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Athletic. Flaws: Greedy, Forgetful. Bonds: Rich, Job. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 200 sp.
Rinn Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her chestnut hair has been sun bleached extensively. She has several tiny amethyst earrings on each ear.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Rinn lived on a farm with her mother, near the main road leading to a nearby town. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is wracked by social anxiety.
Ideals: Justice. Flaws: Fearful, Insane. Bonds: Rich, Family. Occupation: Glassblower
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 59 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Blue sapphire (1200 gp). Chalcedony (40 gp). Rich purple corundum (1200 gp). Moonstone (40 gp). Alexandrite (900 gp). Azurite (8 gp). Jasper (40 gp). Red spinel (70 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

