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NPC Generator

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Advanced [show]


Hadwisa Gyula, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'9". She wears baggy grey pantaloons and a black scarf, and her gloved hand is found clutching a falchion. Her hair is auburn and curly. Her violet eyes peer out from beneath her feathered grey hat.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a white middle class family as the only child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hadwisa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hadwisa. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern; and she has comitted a past crime that haunts her to this day

Ideals: Professionalism. Flaws: Mundane, Addict. Bonds: Criminal record, Job. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Hadwisa Gyula, Female Human Aristocrat 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)15 (+2) 11 (+0)17 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Diggory Colton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is typically in his Mortician uniform. His hair is auburn and very short. He has gleaming, smiling brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal dancing training, and achieved minor success. He then took over the family business and is one of the better Mortician for hire.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Military. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Diggory Colton, Male Human Expert 11
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills History +6, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1600 gp.


Social Check DCs


Aline Mori, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey tunic with black highlights, and long blue pants that bunch up around her shoes. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: She is mildly Human supremacist, though she does not identify as such. Aline is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Aline hails from a village terrorized by illithids. After coming to the age of reason, Aline took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by illithids. Aline was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Gifted. Flaws: Racist. Bonds: Family, Enemies. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Aline Mori, Female Human Commoner 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Bethrynna Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her skin is fair and her fingers are delicate and long. Her red hair is cut jaggedly and amateurishly. Her violet eyes have a joyful gleam in them most of the time.

Personality: She never swears and excessively uses polite adverbs when speaking. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: When she was but 6 years old her parents immigrated from the east. Bethrynna was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Shipwright. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and she is terrified, and will act out of fear

Ideals: Optimist. Flaws: Fearful. Bonds: Slave, Immigrant. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Bethrynna Caerdonel, Female Elf Ranger 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 10 pp. Amethyst (120 gp).


Social Check DCs

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