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NPC Generator

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Advanced [show]


Kellen Pingun, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this eastern man wears a fine chain shirt which he covers with blue colored cloaks and clothing. He keeps his red hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east his family was never financially stable. Cursed with lycanthropy at a very young age, Kellen has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His spouse's relatives view him with great suspicion; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Emotional, Disease. Bonds: Poor. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kellen Pingun, Male Gnome Aristocrat 5
Small (3'5") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)14 (+2) 10 (+0)8 (-1)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Locksmith. He has done his best to style his auburn hair to look like a famous performer. His brown eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Retire the richest man in the north.

Ideals: Persistence, Entrepeneur. Flaws: Shy. Bonds: Job, Poor. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Erky Leffery, Male Gnome Warrior 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theirastra Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears a violet armored body suit, with a simple red line shooting up and back down. Her chestnut hair is kept up in a ponytail inside a feathered hat. Her gray eyes peer out from beneath her feathered violet hat.

Personality: She speaks before she thinks and is too direct. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Theirastra has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: To prove her worth to the world.

Ideals: Joker. Flaws: Impulsive, Disease, Insomniac. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Theirastra Kemmerer, Female Half-Elf Fighter 2
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 18 (+4)12 (+1)
Skills Animal Handling +6, History +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Krimp Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports white clothing, slightly heavier than average wear. His auburn hair is still thick. His violet unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Krimp is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army

Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Family, Military. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

Krimp Richie, Male Half-Orc Commoner 6
Medium (6'2") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: Coral (90 gp). Bloodstone (80 gp). Red spinel (90 gp). Red garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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