Lone Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat, and carries tridents. He keeps his black fur in a pixie cut. His amber eyes are passionate and lively.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Religious, Nature. Occupation: Baker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: Carnelian (20 gp).
Dagger Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a well pressed and immaculate suit (or dress). She keeps her beige fur in a flapper bob. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a Mercenary first and foremost. She believes firmly that knowledge should be universal. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born to a pair of adventurers, Dagger grew up listening to her mother's many stories. A few years later when the east was not economically sound they moved to her current location. Due to her spouse's obsession with being a Bather they were divorced and she won custody of their daughter. She worked as a Mercenary, and she later adopted a second daughter.
Motivation: Further expansion of business; and a strong sense of loyalty to half-orc people
Flaws: Racist. Bonds: Job, Family, Adventurer, Immigrant. Occupation: Mercenary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 6 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: Just what you see.
Hubert Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a violet cloak and cross-gartered tan stockings. His white hair is smooth and relatively long. He has gleaming, smiling gray eyes.
Personality: Eccentric and domineering, Hubert will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a Tailor, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle; and to get a good night's sleep
Ideals: Extrovert, Gifted. Flaws: Insomniac, Depressed. Bonds: Poor. Occupation: Weaver
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 71 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Elven, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 2000 gp. Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Jeweled electrum ring (7000 gp). Cloth of gold vestments (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Arumawann Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a blue armored body suit, with a simple black line shooting up and back down. He has styled his golden hair well, parting it to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the east. He is obsessed with finding treasure.
History: Sold as a small child to a brothel owner, Arumawann was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Pacifist. Flaws: Addict. Bonds: Adventurer, Mentor. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 117 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 18 (+4) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Goblin, Druidic, Terran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 4000 gp. Rhodochrosite (14 gp). Moss agate (14 gp). Blue sapphire (700 gp). Golden yellow topaz (800 gp). Jet (150 gp). Obsidian (14 gp). Alexandrite (800 gp). Coral (150 gp). Violet garnet (800 gp). Smoky quartz (40 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

