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NPC Generator

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Advanced [show]


Elaim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his Stetson brown hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Elaim has worked very hard to control his curse. After months of barely getting by, Elaim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Shy, Disease. Bonds: Rich, Criminal record. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Elaim Brawnanvil, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 8 (-1)8 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 200 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Kathra Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her brown hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are green.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made her what she is. After coming to the age of reason, Kathra took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She feels kind of lost in life; and she is greedy

Ideals: Gifted, Logical, Justice. Flaws: Depressed. Bonds: Mentor. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Kathra Trueanvil, Female Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Susannah Dryden, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. She has dyed her greying brown hair a little too much giving a sharp brown color. She wears round tiny glasses practically rammed into her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has all her life been fascinated with painting.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. She became a Blacksmith soon after.

Motivation: She is unsatisfied with her job; and she desires power and/or immortality

Ideals: Opinionated, Artistic. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Susannah Dryden, Female Human Fighter 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Tourmaline (60 gp). Hematite (14 gp). Golden yellow topaz (200 gp). Jade (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Dayton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears just a grey suit. Her hair is always cut to a buzz. Her blue eyes are slightly larger than normal.

Personality: While she acts the brute, she is far gentler than she would appear. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born in a small desert village. Herleva liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and doesn't want to be a navigator and was forced into it by her family

Ideals: Fighting, Entrepeneur. Bonds: Family, Nature, Job. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Herleva Dayton, Female Human Sorcerer 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs

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