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NPC Generator

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Advanced [show]


Myria Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her lance. Her skin is fair and her fingers are delicate and long. Her chestnut hair is kept up in a ponytail inside a Stetson hat. Her eyes are brown.

Personality: Myria is depressed about a lot of things. She tends to be a nihilist. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Myria studied abroad. She has had some formal music training, and achieved minor success. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She loathes her own lifestyle.

Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Rich. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Myria Strongbones, Female Halfling Commoner 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 14 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Theobald Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his violet robe and has his ceremonial dagger always slung over his shoulder. He sports a long brown beard, and similarly colored long hair. His green unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. Cursed with unlife at a very young age, Theobald has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Enemies, Military. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Theobald Garcia, Male Half-Elf Aristocrat 12
Medium (5'9") Half-Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 35 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)12 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azdûsh Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his white robe and has his ceremonial dagger always slung over his shoulder. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised in a white middle class family as the only child. Azdûsh was born on a far western plains where he grew up under the tutelage of his mother, an expert Junk Dealer. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Expand his business; and doesn't want to be a junk dealer and was forced into it by his family

Flaws: Mundane. Bonds: Job, Family, Immigrant. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Azdûsh Hayhurst, Male Half-Orc Monk 11
Medium (5'10") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 3200 gp. A silver and pearl hairclip (90 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His white hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Sindri was left his mother's suit of armor and trained in its use and care. In the meantime he has taken over work as a Slave Trader and occasionally as a mercenary.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Job, Military, Adventurer. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Sindri Lingenhall, Male Gnome Cleric 8
Small (3'8") Gnome, Lawful Evil (CR 8)
Armor Class 15
Hit Points 48 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)9 (-1) 10 (+0)5 (-3)
Skills Intimidation +0, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. Violet garnet (600 gp). Chrysoberyl (150 gp).


Social Check DCs

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