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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Numba Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears suspenders and blue workpants. Her shirt is black, and she wears a heavy blue leather apron most of the time. Her hair is red and curly. She tend to wears goggles to shield her eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: When she was but 8 years old her parents immigrated from the south. A few years later when the north was not economically sound they moved to her current location. She was granted arcane powers by her dying brother.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Shy. Bonds: In love, Immigrant. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Numba Raulnor, Female Gnome Warrior 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Agnes Crawford, Female Human [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and sports empty pouches on her belt. Her hair, while still mostly white, has prominent grey streaks. She has gleaming, smiling gray eyes.

Personality: She is extraordinarily eccentric. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her mother raised her in a mountain cabin. Her father was very strict, and drilled into her lessons on being the perfect lady. She was granted druidic powers by her dying brother.

Motivation: She seems to be bored by most things; and she feels the way she acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Insane, Mundane. Bonds: Nature. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Agnes Crawford, Female Human Fighter 9
Medium (4'11") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 46 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)9 (-1) 15 (+2)10 (+0)
Skills Religion +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 500 gp. Deep blue spinel (1000 gp). Bloodstone (70 gp). Malachite (6 gp). Violet garnet (1000 gp). Sard (70 gp). Violet garnet (1000 gp).


Social Check DCs


Dalgal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His violet eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Disease, Secretive. Bonds: Immigrant. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dalgal Gorunn, Male Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 16 (+3)15 (+2)
Skills Nature +1, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Elaim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He wears his silver hair up. He has several tiny aquamarine earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Elaim grew up listening to his mother's many stories. Through the years after Elaim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Elaim's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Elaim Torevir, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 19 (+4)13 (+1) 14 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs

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