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NPC Generator

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Advanced [show]


Gurdis Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is fair and her fingers are delicate and long. Her long black hair reaches down to her waist. Her eyes, though not visible through her cowl, are hazel.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is skeptical of what others tell her and is slow to trust.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Gnomish people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Racist, Shy. Bonds: Mentor. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gurdis Lutgehr, Female Dwarf Monk 3
Medium (3'10") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Celestial, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Onyx (40 gp).


Social Check DCs


Gerard Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a violet suit, black shirt, and tan tie. His white hair is kept up in a ponytail inside a wide-brimmed hat. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Optimist, Justice. Bonds: Rich. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Remein, Male Half-Elf Monk 6
Medium (4'9") Half-Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 9 (-1)7 (-2)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 9
Languages Common, Elven, Terran, Celestial, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 6000 sp. Deep blue spinel (1400 gp).


Social Check DCs


Trynnicus Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His gold crest is thinning but still full. His red eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. Trynnicus was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trynnicus decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Rich, Criminal record, Adventurer, Has a crush. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Trynnicus Daardendrian, Male Dragonborn Warrior 12
Medium (6'8") Dragonborn, True Neutral (CR 12)
Armor Class 12
Hit Points 59 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 16 (+3)13 (+1)
Skills Intimidation +5, Religion +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Azdûsh Webley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He is portly but not overly obese. His hair is black and very short. His brown eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He got into the Miller business at a young age. A freak accident while working with his Sculptor father left him crippled. He has achieved small success as a Miller.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants nothing more than to rejoin the army

Flaws: Disease. Bonds: Enemies, Job, Military. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Azdûsh Webley, Male Half-Orc Bard 3
Medium (5'3") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)12 (+1) 15 (+2)7 (-2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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