Drusilia Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She typically wears tan cloth garments or leather armor. She wears her hair in dreadlocks. She has hazel eyes and a tan hat with a white feather.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Drusilia was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Mercenary again; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Selfish, Secretive. Bonds: Job, Adventurer. Occupation: Engraver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 4 (-3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp. Golden pearl (160 gp).
Phann Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many grey ritualistic tattoos. She wears a tan collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her hair is red and curly. Her face is covered beneath a completely black helmet.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born the only child of a wealthy merchant. She has had some formal music training, and achieved minor success. She has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Entrepeneur, Artistic. Flaws: Depressed. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Rose (40 gp). Black opal (600 gp).
Senteq Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'3" and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His white hair is thinning but still full. His gray eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Senteq was born in the north. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 15 years.
Motivation: Further expansion of business; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Persistence. Flaws: Shy. Bonds: Job, Debt. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Rimple Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is braided into rings. His fierce hazel eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Rimple is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Crown-heir. Since then, he has sought to make the best of life.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg
Ideals: Fighting, Optimist. Bonds: Job, Family, Debt. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Golden yellow topaz (700 gp). Jet (110 gp). 1 Masterwork Musical instrument.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

