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Oloric Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown cloak and cross-gartered pastel stockings. His brown hair is styled in orderly dreadlocks. His fierce blue eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Oloric lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He has since lost track of the people in his past.

Motivation: He desires power and/or immortality; and doesn't want to be a animal trainer and was forced into it by his family

Flaws: Shy. Bonds: Family, Job, Adventurer. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Oloric Brazzik, Male Dwarf Aristocrat 11
Medium (4'3") Dwarf, Neutral Good (CR 11)
Armor Class 10
Hit Points 120 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 20 (+5)14 (+2) 16 (+3)12 (+1)
Skills Perception +7, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1400 gp. Black star sapphire (500 gp). Blue quartz (6 gp). Malachite (6 gp). Violet garnet (1400 gp). Brown-green garnet (70 gp). Alexandrite (1400 gp).


Social Check DCs


Five Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears pastel cloth garments or leather armor. His fur is orange and curly. He has a dull look in his amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Five took refuge in the old dungeon and found the beat up hammer and armor he uses now. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Halfling people; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful, Racist. Bonds: Nature, Immigrant. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Five Shore, Male Tabaxi Ranger 6
Medium (5'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 90 pp.


Social Check DCs


Mardnab Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her tied-back hair is brown. She is baby faced.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Mardnab hails from a village terrorized by dire rats. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting dire rats, the young Mardnab began to lead the lost caravan. Since then, she has sought to make the best of life.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Optimist, Logical, Entrepeneur. Bonds: Poor, Enemies, Adventurer. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Mardnab Timbers, Female Gnome Warrior 12
Small (3'3") Gnome, Neutral Good (CR 12)
Armor Class 10
Hit Points 73 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 9 (-1)17 (+3)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +5

Possessions: 27000 sp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (900 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (500 gp). Old masterpiece painting (2200 gp). Solid gold idol (1200 gp). Carved bone or ivory statuette (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Amûg Brady, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear white tank tops with blue pants. He has shaved his head bald. His eyes are a pleasant blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He would rather hide behind his crafts than deal with other people.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Justice, Artistic, Logical. Flaws: Shy, Mundane. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Amûg Brady, Male Half-Orc Commoner 8
Medium (5'1") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 7 (-2)12 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 6000 sp. Gold dragon comb with red garnet eye (1000 gp). A silver and pearl hairclip (80 gp). A delicate silver chain set with a tourmaline (80 gp). Old masterpiece painting (900 gp).


Social Check DCs

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