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NPC Generator

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Advanced [show]


Cecily Holton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her white hair up in a very large beehive style do. Her eyes are gray and catlike.

Personality: Confrontational and typically high on some drug or another. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Cecily is combative with any and all who dare try her patience in the slightest.

History: Cecily was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She left for the north, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Entrepeneur, Justice. Flaws: Addict. Bonds: Immigrant, Family. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Cecily Holton, Female Human Commoner 2
Medium (5'2") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Abalaba Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She prefers to wear flannel. Her white hair is thinning but still full. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While she acts the brute, she is far gentler than she would appear. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Abalaba grew up listening to her mother's many stories. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Fletcher soon after.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Adventurer, Job. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Abalaba Boondiggles, Female Gnome Aristocrat 11
Small (3'6") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 41 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)17 (+3) 13 (+1)14 (+2)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Ignan, Halfling, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +5

Possessions: 1300 gp. Peridot (80 gp).


Social Check DCs


Anverth Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'8" and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is lengthy and is close to two feet long. He has green eyes.

Personality: Calm and collected, he is a well trained Map Maker. He can't help but pocket interesting objects he comes across

History: Gifted from a young age, Anverth studied abroad. When Anverth reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Map Maker soon after.

Motivation: A rival would like him out of the picture; and to be a barber again

Ideals: Gifted. Bonds: Poor, Job, Criminal record, Military. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Anverth Cobblelob, Male Gnome Adept 11
Small (3'8") Gnome, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 95 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)18 (+4) 8 (-1)12 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Celestial, Halfling, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 140 pp. Malachite (8 gp). Aquamarine (600 gp). Azurite (8 gp). Red garnet (70 gp). Black opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His red hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Apothecary, who enjoyed hunting, Mindartis was taken on many hunting expeditions. Mindartis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer, Slave. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Mindartis Iranapha, Male Elf Wizard 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1800 sp.


Social Check DCs

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