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NPC Generator

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Advanced [show]


Kyle Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a shield on his belt, and carries shields. His red hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Dwarven people; and he is greedy

Ideals: Fighting. Flaws: Racist. Bonds: Nature, Rich, Slave. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Kyle Wasanthi, Male Half-Elf Rogue 12
Medium (4'9") Half-Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 60 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +3

Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is heavily combed to the right. He has a dull look in his blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Guard, who enjoyed hunting, Thamior was taken on many hunting expeditions. Thamior liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south

Ideals: Philantrophist, Entrepeneur. Flaws: Secretive. Bonds: Slave, Nature. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Thamior Tiltathana, Male Elf Aristocrat 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2700 sp.


Social Check DCs


Oppah Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has slicked back black hair. She wears large thick round spectacles.

Personality: She is happy with her job as a Junk Dealer. She turns her eye from what people do, preferring to live and let live. She does not trust anyone and sleeps with one eye open.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She ran away from her former home and has been making her living as a Junk Dealer for the past few years.

Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult; and to get a good night's sleep

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Oppah Gummen, Female Gnome Paladin 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 18 (+4)16 (+3) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kerkad Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black broad hat and black clothes. His gold crest is kept up in a ponytail inside a broad hat. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Kerkad hails from a village terrorized by brigands. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and revenge

Ideals: Athletic, Passionate. Flaws: Shy. Bonds: Enemies, Rich, Job. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Kerkad Ophinshtalajiir, Male Dragonborn Commoner 5
Medium (6'2") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 12 (+1)18 (+4)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Iolite (20 gp). Black pearl (1400 gp). Silver pearl (50 gp). Coral (50 gp).


Social Check DCs

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