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NPC Generator

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Advanced [show]


Zephan Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. His white hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Criminal record. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Zephan Mockery, Male Tiefling Wizard 8
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp.


Social Check DCs


Nordak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean grey cloak covering his clean studded leather. His blonde hair is heavily combed to the right. He has a dull look in his hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Half-Orc compassion; and he wants to meet his childhood hero

Flaws: Racist. Bonds: Religious, Criminal record, Poor, Adventurer. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Nordak Glanhig, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Fivin Netyoive, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy blue pantaloons and a violet scarf. His hair is cut close to his head. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Unemployed, who enjoyed hunting, Fivin was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud

Ideals: Persistence, Philantrophist. Bonds: Nature, Family, Enemies. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Fivin Netyoive, Male Elf Wizard 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 17000 cp. Golden pearl (90 gp). Sardonyx (20 gp). Violet garnet (900 gp).


Social Check DCs


Mialee Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and grey handkerchief worn on her right side, and carries quarterstaffs. Her brown hair is knotted and matted. Her hazel eyes are passionate and lively.

Personality: She is calm most of the time but flees social interaction. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the south, but her parents moved at a very young age to the north. After coming to the age of reason, Mialee took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying brother.

Motivation: A strong sense of loyalty to Human people; and she's looking for her big break

Ideals: Fighting, Gifted. Flaws: Shy, Racist. Bonds: Adventurer, Immigrant. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Mialee Lathalas, Female Elf Cleric 5
Medium (5'4") Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Medicine +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Goblin, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 800 gp.


Social Check DCs

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