Kipper Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin violet vertical stripes and tan pants. His black hair is knotted and matted. His gray eyes dart from person to person.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also is a firm believer in the manly ideal.
History: He got into the Mason business at a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Impulsive. Bonds: Criminal record, Job. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Carnelian (50 gp). Rich purple corundum (600 gp).
Tiaathque Teinithra, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is typically in her Map Maker uniform. Her blonde hair is slicked back into a classic pompadour. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for her, and Tiaathque does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She inherited the family business which she has now maintained for 12 years.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Flaws: Addict, Antagonistic, Depressed. Bonds: Job, Military. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Half-Plate.
Jheri Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a green cloak and cross-gartered tan stockings, and a wedding ring on her right hand. She has wavy bronze crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Some 6 years later her spouse died after the birth of her son. Heartbroken, Jheri never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and to get a good night's sleep
Ideals: Opinionated, Entrepeneur. Flaws: Insomniac, Emotional. Bonds: In love. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 24 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Oren High-hill, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He has golden hair. His eyes are hazel and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end; and sabotage a competitor
Ideals: Gifted. Flaws: Terse, Disease. Bonds: Immigrant. Occupation: Mason
Voice: Prounounces S like Z
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 14)
Armor Class 15
Hit Points 73 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 18 (+4) | 13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Draconic, Druidic
Attacks Melee +2 / 4d6-3, Ranged +9 / 4d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 3000 gp. Silver pearl (80 gp). Violet garnet (400 gp). Golden yellow topaz (400 gp). Red garnet (80 gp). Violet garnet (400 gp). Rose (50 gp). Obsidian (10 gp). Violet garnet (400 gp). Aquamarine (400 gp). Rich purple corundum (900 gp). Malachite (10 gp). Eye agate (10 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


