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NPC Generator

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Advanced [show]


Lilli Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many black ritualistic tattoos. She is dressed in earthy colors with a blue and black handkerchief worn on her left side. Her hair is chestnut and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was a soldier and died while she was still young. Lilli was left her father's suit of armor and trained in its use and care. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To prove her worth to the world.

Flaws: Mundane, Impulsive. Bonds: Military, Criminal record. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Lilli Pingun, Female Gnome Commoner 6
Small (3'0") Gnome, True Neutral (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She has the majority of her body covered in plate. She keeps her golden hair in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: Stoic and calm, she prefers to meditate than take action. She receives visions of the future at random moments

History: When she was but 5 years old her parents immigrated from the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Miller, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Disciplined, Gifted. Bonds: Immigrant, Job. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Alice Samuel, Female Half-Elf Druid 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 9 (-1)9 (-1)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. White pearl (90 gp).


Social Check DCs


Nicor Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This man tends to wear a green poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Nicor isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Nicor grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Rich, Adventurer, Job, Criminal record. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Nicor Caution, Male Tiefling Warrior 11
Medium (5'5") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 60 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Persuasion +7
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +7

Possessions: 2100 gp. Silver ewer (90 gp). An abacus with copper, silver and gold markers (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Kasdeya Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is well dressed, but even with her fine clothing she looks run-down. Her hair is white and curly. She has red eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She invites people to come help in her community garden.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was turned out during the war. She and her family wandered north to less war torn lands. She used her abilities to travel the world and help people.

Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Insane, PTSD. Bonds: Slave. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Kasdeya Flaw, Female Tiefling Druid 3
Medium (6'1") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)18 (+4) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Goblin, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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