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NPC Generator

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Advanced [show]


Warryn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. His black hair, when down, is lengthy. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Sold as a small child to a necromancer, Warryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Detective and was forced into it by his family.

Ideals: Joker, Artistic. Bonds: Immigrant, Family, Mentor. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Warryn Cobblelob, Male Gnome Warrior 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 19 (+4)8 (-1) 17 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Therai Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He wears his red hair up. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Therai enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Weaver father left him crippled. He now mingles about in high society.

Motivation: He is greedy; and he feels kind of lost in life

Flaws: Depressed, Hedonist, Disease. Bonds: Rich. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Therai Decorum, Male Tiefling Aristocrat 6
Medium (6'2") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 10 (+0)16 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'5" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is golden and curly. He has a tattooed face.

Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast mountains. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Fletcher soon after.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Opinionated. Flaws: Hedonist, Mundane. Bonds: Nature, Job. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Alvyn Dunben, Male Gnome Ranger 11
Small (3'5") Gnome, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 91 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)12 (+1) 15 (+2)12 (+1)
Skills Investigation +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 3100 gp. 1 Minor magic item.


Social Check DCs


Krimmon Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light white in addition to tight pants. His hair is auburn and curly. He has gleaming, smiling brown eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his father. Krimmon was born on a far southern island where he grew up under the tutelage of his father, an expert Masseuse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Krimmon Stoutbridge, Male Halfling Warlock 8
Small (3'1") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 61 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)19 (+4) 12 (+1)13 (+1)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Sylvan, Gnoll, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153222200000

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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