Guy Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Blacksmith. He keeps his long silver hair kept up in a rat tail. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born blind and as such lacked many opportunities for work. In his 16th year, his parents were killed by a illithids raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Many illithids want him driven away; and someone believes him a fraud
Ideals: Disciplined. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Blacksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: Pink pearl (40 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuraval Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in brown turtlenecks beneath a pastel coat with green slacks. His moppish black hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the north. Through the years after Nuraval was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Nuraval's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Enemies. Occupation: Unemployed
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dabbledob Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this western man wears skinny pants and wears a blue and violet robe with the hood down. His blonde hair is smooth and relatively long. His gray eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Dabbledob was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Poor, Adventurer. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 87 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 1200 pp. Rose (60 gp). Black pearl (600 gp). Star ruby (1400 gp). Red-brown spinel (90 gp). Rock crystal (60 gp). Alexandrite (600 gp). Malachite (8 gp). Moss agate (8 gp). Silver pearl (90 gp). Black star sapphire (1400 gp). Deep blue spinel (600 gp). Azurite (8 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item.
Mella Aloro, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a tan collared shirt and yellow skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her hair is cut close to her head. She has violet eyes and a tan hat with a yellow feather.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She would rather hide behind her crafts than deal with other people.
History: She was raised in a forest tribe. Cursed with unlife at a very young age, Mella has worked very hard to control her curse. She has never given up on her painting dream.
Motivation: Her relatives are trying to arrange a marriage; and wants to open a new tavern
Ideals: Artistic. Flaws: Terse, Shy, Disease. Bonds: Nature. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Masterwork Heavy steel shield.
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