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NPC Generator

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Advanced [show]


Ernest Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet tunic with black highlights, and long red pants that bunch up around his shoes. His hair is long and black with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 8 years.

Motivation: Marry his sister to traveling adventurers; and wants to open a new tavern

Flaws: Disease. Bonds: Immigrant, Rich, Nature, Job, Family. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Ernest Rolands, Male Half-Elf Rogue 2
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)7 (-2) 15 (+2)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 220 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Theobald Chester, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy grey pantaloons and a brown scarf. His golden hair is cut short. His gray eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a white middle class family as the only child. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently he has begun working with bootleggers and crooks.

Motivation: Expand his business; and he is content

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Job. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Theobald Chester, Male Human Ranger 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp. Amethyst (100 gp).


Social Check DCs


Grom Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He has a large white mantle and cape that has been intricately interwoven into his red robe. His hair, while still mostly brown, has prominent grey streaks. He has green eyes and a white hat with a red feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Grom was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found; and regain custody of his son

Flaws: Shy, PTSD. Bonds: Adventurer, Family, Poor. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Grom Eastoft, Male Half-Orc Ranger 12
Medium (5'3") Half-Orc, Lawful Good (CR 12)
Armor Class 11
Hit Points 80 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)9 (-1) 9 (-1)6 (-2)
Skills Deception +2, Investigation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Red-brown spinel (90 gp). Freshwater pearl (10 gp). Black star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'10". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a lance. His long red hair reaches down to his waist. His eyes are brown and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found

Ideals: Impeccable. Flaws: Emotional, Insane. Bonds: Family, Adventurer. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Simon Meliamne, Male Half-Elf Cleric 12
Medium (4'10") Half-Elf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 94 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Ignan, Gnome
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3000 gp. 1 Minor magic item.


Social Check DCs

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