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NPC Generator

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Advanced [show]


Anbera Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is typically in her Assassin uniform. Her blonde hair is knotted and matted. Her fierce hazel eyes like to dwell on things.

Personality: This woman loves music and to teach people music more than just about anything. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the north, but her parents moved at a very young age to the south. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and revenge

Ideals: Artistic. Bonds: Job, Adventurer, Immigrant, Enemies. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Anbera Daerdahk, Female Dwarf Warlock 5
Medium (3'9") Dwarf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 20000 cp.


Social Check DCs


Hrathy Sharps, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'3" and has a large black mantle and cape that has been intricately interwoven into her green robe. Her brown hair is cut short. Her green eyes have a joyful gleam in them most of the time.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Hrathy was raised in a hard working conservative environment. One day when Hrathy was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Hrathy was heart-stricken from the event, and her mother started working long hours to provde for them. She became a Engraver soon after.

Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, PTSD. Bonds: Job, Family, Criminal record. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Hrathy Sharps, Female Half-Orc Expert 3
Medium (5'3") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Athletics +6, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Celestial, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ralf Adley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are blue and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it

Ideals: Persistence, Justice. Bonds: Rich, Adventurer, Family. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Adley, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)6 (-2) 13 (+1)13 (+1)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Lapis lazuli (5 gp). Red garnet (110 gp). Golden yellow topaz (400 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krusk Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying black hair a little too much giving a sharp black color. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Krusk grew up listening to his mother's many stories. A gifted student he started as a Courier, but he got bored and became a Glassblower. Days after completing his studies, news broke out that his hometown was attacked by giants. Krusk was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away; and he would like to get married and retire

Ideals: Optimist. Bonds: Adventurer, Job, Enemies, Has a crush. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Krusk Dalton, Male Half-Orc Cleric 3
Medium (6'1") Half-Orc, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 16 (+3)6 (-2) 8 (-1)15 (+2)
Skills Athletics +5, History +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp. 4 Smokesticks. 3 Holy water.


Social Check DCs

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