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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mara Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. She has styled her red hair well, parting it to the right. Her eyes are amber and she is always smoking a pipe.

Personality: She snorts whenever she laughs or is feeling confident. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a desert tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Knight.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult.

Flaws: Impulsive. Bonds: Nature, Job. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Mara Suithrasas, Female Elf Warlock 2
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)8 (-1) 11 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. 1 Everburning torch.


Social Check DCs


Loopmottin Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears blue leather gloves, a blue jacket, and tight pants. She has slicked back chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is calm most of the time but flees social interaction. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Loopmottin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Loopmottin decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Flaws: Insomniac, Shy, Antagonistic. Bonds: Criminal record, Rich. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Loopmottin Lingenhall, Female Gnome Monk 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 20 (+5)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 230 gp. 1 Half-Plate.


Social Check DCs


Pennie Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a well pressed and immaculate suit (or dress). Her hair is brown and very short. She wears crescent spectacles with a black brim.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Energy wise she seems alert and responsive.

History: She was born the only child of a wealthy merchant. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Pennie's homeland. Pennie decided to take the middle way and become a bodyguard. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south.

Ideals: Professionalism, Entrepeneur, Fighting. Flaws: Disease. Bonds: Immigrant. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Pennie Goodbarrel, Female Halfling Fighter 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 16
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)20 (+5) 10 (+0)14 (+2) 9 (-1)9 (-1)
Skills Medicine +2, Stealth +8
Senses Passive Perception 9
Languages Common, Halfling, Terran, Orc
Attacks Melee +0 / 2d6-3, Ranged +8 / 2d6+5, Grapple +5

Possessions: 7000 sp.


Social Check DCs


Bree Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a white and brown handkerchief worn on her right side, and she perpetually has her flail ready. She wears her red hair up. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has all her life been fascinated with painting.

History: Born in the west her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Bree Littlefoot, Female Halfling Aristocrat 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills Deception +1, History +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs

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