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NPC Generator

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Advanced [show]


Cockaby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a long, blue, dusty cloak, and sports empty pouches on his belt. His long silver hair reaches down to his waist. His eyes are brown and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Adventurer, Family. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Cockaby Cobblelob, Male Gnome Sorcerer 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)7 (-2) 14 (+2)6 (-2)
Skills Arcana +0, Athletics +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Quick Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears just a brown suit. She keeps her black fur in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of southern immigrants she idolized her mother. Through the years after Quick was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Quick's mother didn't care for her much, and the feeling was mutual. She left for the south, certain she would find work there.

Motivation: An old rival family wants her found; and doesn't want to be a blacksmith and was forced into it by her family

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Quick Mirror, Female Tabaxi Aristocrat 10
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 9 (-1)8 (-1)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Alfonso, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her shortspear ready. Her hair is long and golden with streaks of silver, and is pulled back with small violet clips. Her eyes are blue and catlike.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Ermina was born in the east. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She struck the Knight job and began her own company from there.

Motivation: She's looking for her big break.

Ideals: Fighting, Artistic, Persistence. Bonds: Adventurer, Job. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Ermina Alfonso, Female Half-Elf Fighter 6
Medium (4'11") Half-Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)9 (-1) 17 (+3)16 (+3)
Skills Arcana +2, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Yvonne Merton, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. She has a moderate pudge and is not very fit. She wears a small hat to cover her moderate length white hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Gardener job and began her own company from there.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and balancing her hectic life and new gardener responsibilities is difficult

Ideals: Extrovert. Flaws: Insomniac, Disease. Bonds: Job, Debt. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Yvonne Merton, Female Human Druid 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp. Red spinel (110 gp).


Social Check DCs

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