Salanop Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in tan turtlenecks beneath a violet coat with yellow slacks. She has wavy white hair. Her amber eyes peer out from beneath her feathered tan hat.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Salanop was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Salanop's mother didn't care for her much, and the feeling was mutual. She left for the west, certain she would find work there.
Motivation: A deep hatred of goblins.
Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant, Enemies. Occupation: Bather
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 9 (-1) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Auran, Celestial, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Lezre Dayton, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'5" western woman, she wears a faded coat and loose pants complete with wide-brimmed hat. Her white hair is styled in orderly dreadlocks. Her brown eyes dart from person to person.
Personality: She is irascible and easily irritated. She uses divination through singing.
History: She was born to loving parents in a slum to the west. Her parents enrolled her in a Monk school at a young age so that she could practice her druidic talents. She has achieved small success as a Mercenary.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Mercenary
Voice: Posh accent
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 17)
Armor Class 10
Hit Points 118 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
Possessions: 700 pp. Amethyst (50 gp). Chrysoberyl (50 gp). Chrysoprase (20 gp). Aquamarine (600 gp). Violet garnet (600 gp). Tiger eye turquoise (12 gp). Deep blue spinel (600 gp). Bloodstone (20 gp). Peridot (20 gp). Chrysoprase (20 gp). Malachite (12 gp). Black pearl (600 gp). Alexandrite (600 gp). Obsidian (12 gp). Sardonyx (20 gp). Sardonyx (20 gp). Jet (50 gp). Black opal (900 gp). Red garnet (50 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Bloodstone (20 gp). Hematite (12 gp). Freshwater pearl (12 gp).
Norman Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray.
Personality: Overbrimming with self-confidence, Norman isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Norman was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Performer for hire.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Athletic, Impeccable. Flaws: Forgetful. Bonds: Rich, Job. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Alain Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white coat over a green low-cut shirt, and a top hat upon her head. Her skin is fair and her fingers are delicate and long. Her golden hair is knotted and matted. Her brown unseeing eyes seem to look past you.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has all her life been fascinated with poetry.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Alain took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Artistic, Gifted, Entrepeneur. Flaws: Disease. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 20 (+5) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!

