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NPC Generator

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Advanced [show]


Gardain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has dyed his greying golden hair a little too much giving a sharp golden color. His amber eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Map Maker profession.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He now owns his own business.

Motivation: To prove his worth to the world; and sabotage a competitor

Flaws: Shy, Disease, Insomniac, Impulsive. Bonds: Job. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Gardain Aranore, Male Dwarf Warlock 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 9 (-1)8 (-1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 160 gp. 1 Crowbar.


Social Check DCs


Ronk Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear white clothing when he does not wear armor. He wears his chestnut hair up in a very large beehive style do. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.

History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He left for the north, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Ronk Upton, Male Half-Orc Sorcerer 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)12 (+1) 15 (+2)7 (-2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 60000 cp.


Social Check DCs


Harbek Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He is physically well-built. He keeps his brown hair in a flapper bob. His eyes are hazel and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.

History: The child of eastern immigrants he idolized his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Emotional, Fearful. Bonds: Immigrant, Family. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Harbek Bloodkith, Male Dwarf Druid 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 106 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)8 (-1) 17 (+3)7 (-2)
Skills Athletics +4, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 1000 gp. Alexandrite (500 gp). Lapis lazuli (5 gp). Iolite (80 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). Aquamarine (500 gp). Eye agate (5 gp).


Social Check DCs


Halimath Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear yellow clothing when he does not wear armor and is in decent physical shape. His black hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He is afraid of men and trembles around them

History: Halimath was born in the south. At a young age he loved to build and create. Halimath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Flaws: Impulsive, Shy. Bonds: Adventurer. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Halimath Mystralath, Male Half-Elf Adept 3
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs

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