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NPC Generator

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Advanced [show]


Philomena Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a red and yellow handkerchief worn on her left side. She has a slight overbite and is overall scrawny. Her red hair is well kept. Her eyes, though not visible through her cowl, are hazel.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She also has developed a complete distrust of the Armorer profession.

History: She was raised in a island tribe. Philomena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Philomena decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing her studies, news broke out that her hometown was attacked by illithids. Philomena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Sabotage a competitor; and wants a kiss

Bonds: Enemies, Job, Nature, Criminal record, Has a crush. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Philomena Jamjar, Female Halfling Fighter 3
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Taklinn Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy brown pantaloons and a yellow scarf. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Taklinn is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Taklinn was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Taklinn's father didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Religious, Criminal record. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Taklinn Daerdahk, Male Dwarf Sorcerer 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 19 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)14 (+2) 18 (+4)9 (-1)
Skills Deception +3, Nature +6
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 1000 gp. Obsidian (14 gp). Blue quartz (14 gp). Chrysoprase (50 gp). Aquamarine (1300 gp). Jet (50 gp). Black pearl (1300 gp). Star rose quartz (50 gp). Blue quartz (14 gp). Jasper (50 gp). Chalcedony (50 gp).


Social Check DCs


Naeris Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. With bright golden hair and a scraggly beard. His blue eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. Naeris was born on a far northern forest where he grew up under the tutelage of his father, an expert Scribe. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and to clean up the streets

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Guardian. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Naeris Firahel, Male Elf Fighter 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)9 (-1) 11 (+0)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Fenriz Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His hair is red and curly. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Poor, Military. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Fenriz Sadness, Male Tiefling Fighter 2
Medium (6'8") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp.


Social Check DCs

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